Regardless of whether it is level design, gameplay design, system design, scripting, narrative design, quality assurance, or game production management that ignites your creativity and passion, this program will get you into the industry with credibility, through hands-on development experience in game design.
At Futuregames we always try to adjust our courses to the needs of the games industry. As we think everybody understands games development is becoming increasingly specialised. For this reason, we are now launching an updated format for our Game Artist, Game Designer and Game Programmer educations adding the additional six months of specialisation. These three educations will now be 2,5-year-long and will be available in Stockholm only. In our other locations, Game Artist and Game Designer will remain as before, 2 year-long, and Game Programmer in Boden and Skellefteå will remain 2,5 year-long.
In the new version of these educations, students will pick between one of two possible areas of specialization in the fourth semester of their education allowing them to prepare even better for their internships. New courses have been designed to support these specialized roles and each class will divide into two groups to accommodate this. There is still plenty of scope in the education for you to develop your own individual talent and professional skills but by dividing the class we will be able to even better support you in your future career.
Specializations in Game Designer
Develop core competencies in game development by learning from industry professionals and teachers from leading companies in the industry.
Get access to our creative environment including equipment and relevant software where you grow and build your skills together with talented classmates and senior game developers at Futuregames.
You will actively participate in intensive game projects together with coursemates from our other programs that runs concurrently, such as: Indie Game Developer, Game Programmer, Game Artist, and QA/Game Testers, where you will be simulating professional projects to reflect the reality of working in the gaming industry, and prepare for an exciting and progressive career in the games industry.
Sweden has world leading developers within AAA, console, PC. mobile, VR/AR, digital distribution and specialized subcontractors. The biggest challenges of the sector are indirect such as access to skills and talents.
We have close working relationships and are in direct cooperation with the games industry. Some of these companies and studios includes King, Avalanche Studios, Ubisoft, EA DICE, Fatshark, Paradox Interactive, Starbreeze Studios, Glorious Games Group, Uprise, NEAT Corporation, Epic Games, Really Interactive, and the list goes on. Many companies support this higher vocational education, and around 20-30 game studios are actively involved in Futuregames every year.
Up north in Boden, we are supported by solid business networks that works with a sustainable model, such as Boden Game Camp. Boden Game Camp is an eco-system for every individual and company to learn, grow, and thrive in Boden. They could be the start or the accelator for your career in the game industry. Read more about how Boden Game Camp can support your journey here.
Don’t just listen to us, read or download the Game Developer Index 2021 here to get more insights to the games industry in Sweden.
Most terms have different lengths and it is important that you report the right time period and the right amount of HVE-credits (Yh-points) to CSN. Each study week corresponds to five (5) HVE-credits, ie one (1) HVE-credit per day. This is provided that you continuously pass your courses with approved results.
Applications to fall term 2022 is closed.
To apply as an international student, please proceed to our international student page to read through the application process.
Need your questions answered? Register for our Open House and speak to us directly.
When you apply, you will need to state the desired location where you wish to study. The Game Designer education is offered in Stockholm, Boden, and Skellefteå .
Please note that your CV, personal letter, and work sample(s) are all required to be written in English.
If we receive more applications than we have seats, we will assess applicantions by the score in their work samples.
The applicants with the highest score, regardless of location, will be offered a seat to the program, and other eligible applicants will be in our wait list.
You will receive an offer letter via our admission system around early July 2022.
You will then need to confirm your acceptance within seven (7) days to keep your seat or reserve status.
If the school does not receive your confirmation within seven (7) days, we will automatically offer it to the next applicant on our wait list.
What to submit?
Showcase a small game you have created and developed, and include all the assets or designs (for example, GIFs, links to playthrough videos, flowcharts, in-editor captures, and so forth), that you think are relevant to its game development, and your intended Futuregames program.
Please note that your game prototype will not be played.
For this reason, we recommend you choose the right content that showcases your potential in a broader scale as a junior game developer, someone with the proper mindset, design thinking and insights.
In addition, please explain and document in detail, the process of the game creation, reasoning behind the design decision you took, and how you overcame its obstacles.
We need to see how much time and effort you have invested into your future career in the games industry, and if Futuregames is a good fit for you and your development.
You can apply with a previous team project, but please specify in detail in which you have contributed to the project.
Maximum ten (10) pages.
Name the file [firstname_surname.pdf].
The structure of the document is free choice. We strongly recommend that you treat your application as a job application to a game studio.
Is prior tech knowledge mandatory?
All applicants have different levels of knowledge and expertise.
If you have prior technical expertise, and you are already familiar with some game engines such as Unreal Engine, Unity, Lumberyard, Godot, or any other game engine, you should use this as your working prototype.
However, if you don’t have any prior technical knowledge, don’t worry, you can still apply to Futuregames. A rough-and-dirty prototype where you test out a single mechanic, a camera system, a feature, or any such, is more than enough.
And if you feel this is still too challenging, please present us only your game idea. We’re interested in knowing more about your mind-set and design thinking rather than how good you are at making games. That’s something we can teach you when you are accepted into the program.
Futuregames will assess your work sample in the 3 following areas:
For Swedish nationals: This course is eligible for CSN. Please apply on their website at www.csn.se.
As soon as you have received your offer letter from Futuregames, you can apply for CSN. If you need extra documentation from the school, please contact your course manager.
The school reports to CSN regularly to verify that students are continuing their studies, as part of the agreement between CSN and each student.
Careers & Employability
Each educational program has a Board of Education that ensures the quality of the education, and that makes decisions about admission and examination. The board meets twice per semester. One or more students from the class are also selected to be part of the board as representatives for the class.
The board can consist of representatives from the industry, the business community, the school management, the public school system, universities / colleges, industry organizations and students. One of the board’s main tasks is to ensure that the educational program meet the labour market’s needs for qualified workforce.
Click on the button below to leave an application of interest. We will contact you as soon as we can.