A QA / Game Tester quality assures digital productions through systematic tests where the process is planned, implemented and documented. They can understand underlying factors to errors and can report deviations with relevant information that makes it easier to recreate and solve the problem.
What you get:
- Knowledge about how to quality secure Games, IT systems, script automated tests, design and perform tests.
- The ability to start working right after the education
- Apartment in Boden at Boden Gamecamp during your studies
- CSN, 1.5 years (3 terms) starting September 7th, 2020
- LIA (internship) 20 weeks 20 places
KNOWLEDGE AFTER THE TRAINING
- The quality assurance process in both theory and practice
- The most commonly used tools in industry
- The best production methods
- A specialty in an area of technological expertise
- How to create and implement test plans
- How to triage effectively
- How to implement at an early stage the quality assurance in the development process to improve the stability of a system.
- How to report and collect information that can promote system design.
- Testing of games during ongoing production to find bugs for action before games are released on the market
SKILLS AFTER THE TRAINING
- Create and implement test plans for your team and for products
- Play and test on a wide range of different platforms
- Use scripting languages to streamline and automate parts of the work
- Collect and report relevant information correctly and efficiently to the developers
- Create simpler games yourself, to ensure a basic technical understanding of the game development process.
COMPETENCES AFTER THE TRAINING
- Work as a Game Tester in game development for AAA, mobile and web
- Work as a software tester in IT and game development for AAA, mobile and web
- Work for a small game studio as part of a team with a focus on quality assurance
- Work as a test leader with responsibility for more technically demanding software work
COURSE OVERVIEW – 300 YH-POINTS, 60 WEEKS
- Usability testing 15YHP, 3 weeks
- Load testing 10YHP, 2 weeks
- Final Degree project 20YHP, 4 weeks
- Basic quality assurance and theory 15YHP, 3 weeks
- Quality assurance for apps and games developed for web 25YHP, 5 weeks
- Quality assurance for Console Games 30YHP, 6 weeks
- Quality assurance for Mobile devices 25YHP, 5 weeks
- Internship / Learning in Work 100YHP, 20 weeks
- Game and software testers in everyday life, Soft Skills 15YHP, 3 weeks
- Regression testing 5YHP, 1 week
- Specialization – individual specialization QA 20YHP, 4 weeks
- Teambuilding, group dynamics and practical introduction 20YHP, 2 weeks
Don’t hesitate – email if you have any questions;
Andrew Allen (education leader) andrew@cmeducations.se