Game & UX Designer

About the education

The industry needs more Game & UX Designers!

Do you dream of a career as a game designer? Then this education is perfect for you! Get the experience you need and start to work in the gaming business immediately after the education!

Combine games & UX 

Game and UX Designer – multidisciplinary competence within game development, experience-based design, game design, UX, VR / AR, gamification, business development and leadership. Welcome to an exciting professional role where you will be involved in influencing the future.

User experience, game development, sustainable business models and digital innovation is at the heart of the development. Today we have tremendous opportunities to create experiences with new technology, not least through VR / AR and AI. The companies work with continuous improvement of customer experiences and in addition, digital experiences and conversational UX are becoming increasingly important.

You will get (besides a great education):

  • The ability to start working right after the education
  • A student apartment in Skellefteå
  • The possibility to educate yourself along with three other professional roles: game programmers, 3d graphics and project managers
  • CSN
  • Exam after 2 years (4 terms) starting September 6th, 2021
  • LIA (internship) 20 weeks


Study with us at Futuregames in Skellefteå!

Here you will be close to everything. Our school is located at the campus in Skellefteå with both restaurants and studying facilities as well as a house full of students (programmers, project managers, graphic designers and designers on the same floor). Also, we are super close to the gaming industry!

Close cooperation with the industry 

We have a close cooperation with the game industry. For this educational program over 50 companies (game and IT companies in Norr- and Västerbotten in the North of Sweden) have attested the industry need of more UX and Game Designer competence. The companies talk of a hiring need of 100 people within the next 3 – 5 years. All interviewed companies are open to accepting LIA students (interns) and hiring directly from Futuregames. Not only game companies are in need of UX and Game designer competence. Industry companies such as Boliden, companies within infrastructure such as Skellefteå Kraft, and several consultancy firms, app developers and agencies are in need of more competence within creative product management, interaction design, software testers and programmers / developers. They are looking to hire the key competence Futuregames has taught for several years within the games industry such as project leading within digital experiences, agile methods, gamification and software testing.

LIA (internship) as part of the education

As part of the education you will do LIA (internship) at industry leading companies. The internship serves to deepen and broaden your learning and help you gain the work experience required. This is a chance to build your network and create relationships with future employers already during your studies. We cooperate with several companies within the games and e-commerce industries for LIA, projects, industry events, lecturers and recruitment both on a national level through Futuregames’ network, as well as locally in Skellefteå and the North of Sweden. Some of our cooperative partners include; Triolith Games AB, Strangewood Studios AB, Tieto Skellefteå, Once Upon, Hello Future, Goodbye Kansas Studios, Gold Town Games, Mindforce Game Lab, Musikmedel Future Vision AB, North Kingdom, Boliden, Zordix AB, Coldwood, Tarvalley, SIGMAR Metodbyrå, Visma Consulting AB and more.

Educational plan

Business Development
20YHP / 4v
Analytics, SQL and statistics
20YHP / 4v
Agile project methodology
10YHP / 2v
Degree project
25YHP / 5v
Game and Experience Design
20YHP / 4v
LIA (Internship)
100YHP / 20v
Marketing analysis, industry knowledge and portfolio
10YHP / 2v
Programming for Game and Experience Design
40YHP / 8v
Game project 1- 3
55YHP / 11v
Rapid Prototyping
20YHP / 4v
Service Design
15YHP / 3v
Game psychology and gamification
15YHP / 3v
User Research
20YHP / 4v
UX and Game Thinking
19YHP / 2v

Term times

Most terms have different lengths and it is important that you report the right time period and the right amount of HVE-credits (Yh-points) to CSN. Each study week corresponds to five (5) HVE-credits, ie one (1) HVE-credit per day. This is provided that you continuously pass your courses with approved results.

Term times
FA21 6 Sep – 23 Dec (80 YHP, 16 w)
SP22 10 Jan – 24 Jun (120 YHP, 24 w)
FA22 8 Aug – 16 Dec (100 YHP, 20 w)
SP23 8 Jan – 26 Jun (100 YHP, 20 w)

How to apply


Applications are normally open between the period February-May, but can be extended if there are still seats available. Click on the “Apply now” button on the webpage for you education of choice to be transferred to our admissions system.


This is where you fill in all information needed for your application to be completed:

  • High school diploma or equivalent
  • Documentation special prerequisites
  • CV and personal letter
  • Special test/Questionnaire
  • Possible certificates and other grading documents


Please note that your CV and personal letter need to be written in English. The language of this education is English.



If we receive more applications than we have seats, we will judge applicants by the score on their special test. The applicants with the highest score, regardless of location, will be offered a seat to the program and other eligible applicants will become reserves. You can see information about our selection tests below.

Download the special test: Prov


This course is eligible with CSN. Apply on their website at

As soon as you’ve got your letter of application from us you can apply with CSN. If you need extra papers from the school, please contact your course manager. The school reports to CSN regularly to make sure all the students are continuing their studies, as part of the agreement between CSN and each student.



Experience Designer – Interaktionsdesigner – UX Designer – User Researcher – Gamification Designer – Planner

Educational board

Each educational program has a Board of Education that ensures the quality of the education, and that makes decisions about admission and examination. The board meets twice per semester. One or more students from the class are also selected to be part of the board as representatives for the class.

The board can consist of representatives from the industry, the business community, the school management, the public school system, universities / colleges, industry organizations and students. One of the board’s main tasks is to ensure that the educational program meet the labour market’s needs for qualified workforce.

Board of Education Members

Lara Gavina, North Kingdom (ordf.)

Anders Tånger, MindForce GameLab

Jenny Österlund, Paradox Arctic

Andreas Waleij, Zordix

Pär Hultgren, Gold Town Games

Daniel Öhgren, GrandPike

Ida Lindh, Campus Skellefteå

Jens Lundqvist, Lundqvist Trävaru AB

Mattias Wiking, Turborilla

Johan Wallberg, Level Eight

Joel Nordin, Coldwood Interactive

Linus Johansson, North Kingdom

Robert Bäckström, Limit Break Studio

Per Myrén, Changemaker Educations / Futuregames

Course manager

Course manager

Joel Fällbom

Head Teacher Game and UX Design

Click on the button below to leave an application of interest. We will contact you as soon as we can.

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