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Futuregames Preparatory Course

About the education

Get started with our preparatory course – set up your game portfolio

No dream is too big, or too small for that matter. You can look at this course as a creative guide or a bridge that can boost your chances of getting accepted into the best games schools in the world!
Our preparatory courses are suitable for applicants to Futuregames higher vocational game development educations in Game Art, Game Design, Game Programming and more.

 

We offer our preparatory course to get started on your gaming resume in the following three areas:

 

Build your game portfolio and start your career in gaming

Don’t wait! Take the first step towards a thriving career in gaming.

Futuregames preparatory courses provide the ideal way to help you begin studying games development at top international games development schools, and jump start your career journey in the games industry. It consists of 3 weeks of intensive online evening studies with individual mentoring and feedback on your game (design) portfolio and help in putting together work samples for application.

Course outcome

The preparatory course for the respective area will provide you with:

  • An overview of the industry and career advice.
  • Instruction in the most useful tools & platforms for games development.
  • One-on-one and group feedback to help you create a game portfolio, gaming resume or work sample needed to apply to Futuregames or other games development schools.

Recommended equipment

A computer with the capability of running Blender/Unreal engine:

CPU: Quad-core Intel or AMD processor, 2.5 GHz or faster
RAM: Minimum 8 GB
Graphics card compatible with DirectX 11 or DirectX 12

 

Tips before starting the course

A great game portfolio, gaming resume, or work sample isn’t built in a day. Before the start of the preparatory course, it’s a good idea to have an idea of what you want to do for your work sample. It can be a new idea, or improving on something you have worked on previously.

Be realistic! Create a plan for yourself and break down the task you need to finish with clear deadlines. Prioritize the different tasks, what are the things you must have and what are the nice-to-haves. That way you can scale down if you realise you are running out of time.

Avoid copying without investigating and reflecting to make your work your own.

Make your work relevant for the education you are interested in applying to. If you are interested in applying for more than one educations, work smart and see if you can create a work sample suitable for all the educations.

Term times

Course duration:
3 weeks

Classes:
Monday – Thursday 17.00-20.00 CET.

Course periods:
Option 1: Jan 29 – Feb 15
Option 2: April 8 – April 25

Week One
The structure of the week will be presented as soon as it has been decided.
Week Two
The structure of the week will be presented as soon as it has been decided.
Week Three
The structure of the week will be presented as soon as it has been decided.

How to apply

Apply by clicking on the red button “Register interest” on the top of this page. You will be transferred to the contact form and we will get back to you on the application process as soon as possible.

 

Course manager

Course manager

Rickard Dahlberg

Head of Education Game Design

rickard.dahlberg@futuregames.nu

Similar educations

Click on the button below to leave an application of interest. We will contact you as soon as we can.

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