It’s time to introduce one of the two new members of the FutureGames Board of Education. Her name is Susanne Möller, a Swedish video game journalist and television presenter. She will be joining the other members of the Board of Education in maintaining the high standard of our education, and ensuring our students learn what they need to succeed in the highly competitive video game industry.
We caught up with Susanne and asked her a few questions about herself and her thoughts about FutureGames.
Tell us a little bit about yourself!
Well, I’m Susanne Möller, a freelance writer with a passion for games and have been working as a game critic for almost a decade. I’ve been playing since I was a kid and I can’t seem to stop. It’s still too much fun to give up!
I think that the one thing that I place above everything else, within the game culture, is to try to work hard for it to be a place where everyone feels welcome.
What are your thoughts about FutureGames?
I like the fact that it’s very focused on being hands on! Less talk, more rock – so to say. I think that that is an approach that pushes people to learn in a fun and engaging way. It’s awesome that the students have access to the school when they need to, because I imagine that learning how to make games is something that needs a whole lot of creativity and I know for sure that creativity is not something that comes to you at fixed hours.
What do educations like ours mean for the video game industry?
Since FutureGames, and educations like it, have such close connections to the industry, it’s a give and take-relationship. The established companies can train and show students how it all works “for real” but at the same time, they can feed of the young, and often, limitless ideas that the students have. So it’s a good scratching of backs-relationship.