A couple of weeks ago we had some people over from Paradox to teach our students a thing or two about Quality Assurance in game design. QA is a critical part of game design. It’s not just about finding bugs, it’s about making sure the game maintains a high quality in every aspect.
Paradox stayed with us for an entire week, talking about how they approach QA and what their production pipeline looks like and during that week our students got to be a part of that process. Our friends from Paradox brought a couple of their games with them for our students to work on, namely Europa Universalis IV, Crusader Kings 2 and War of the Vikings.
So big thanks to Paradox for this very educational week! Be sure to check their games out on their website by going to http://www.paradoxplaza.com/.
If you want to know more about QA in game development, here’s an interesting interview with Niklas Lundström from paradox regarding that subject: Interview with Paradox Interactive: Quality Assurance in Gaming.