It was time for the four groups on FutureGames Academy to demonstrate their games for project 3.
After only 6 weeks to prepare, each group had their one games to show with a presentation, trailer, demo and a gameplay.
Using primarily Unity and Maya, the project was to develop a game using an Xbox controller with the theme “forbidden fruit”.
The jury from left: Mikael Lindgren (freelance game designer), Rickard Johansson (game designer Starbreeze), Rasmus Hallberg Gapminder, Åsa Roos (freelance game designer), Tove Enghed (level designer Fatshark), Mårten Stormdahl (lead designer Fatshark)
Trailer for Ayla:
Trailer for Bloom:
A manual showing the controller for Bloom
Ludvig and Michael preparing to show the game
Another evening full of inspiration and information on April 19th about all our programs at Futuregames Sweden – Stockholm, Boden, Skellefteå and Karlstad
We have four Merit Scholarships for international students, one each for our schools in Stockholm, Boden, Skellefteå and Karlstad. Last day to apply is May 4th.