Students at FutureGames don’t just get theoretical knowledge, practical knowledge of game development is essential. During their two years here, they create several games. Each project more complex than the one before it and with higher demands in terms of organization and project management to incrementally prepare our students for real game development.
Last thursday, 6 groups of students got to present their games from Game Project 2 to our jury, after which the jury played and discussed the games. The students had been divided into teams with two designers and four 3D artists in each group and told to make a vehicle based game in 4 weeks, using Unity.
The jury consisted of:
Lionel Cregut – Dice, Artist
Richard Blom – Avalanche, Art Producer
Andreas Wrangler – Avalanche, Level designer
More information about the games themselves will be published at a later date.