Are you ready to see some amazing games? Then take a look at FG2014’s latest game projects!
The students were divided into 6 teams and their objective was to create a vehicle based game, where fuel played an imlportant role. They had a total of 4 weeks to create their games before showing it to a jury of game industry proffesionals for feedback.
The jury consisted of:
Danial Rashidi -Artist at Dice
Robert Wilinksi – Artist at Starbreeze
Rasmus Eriksson – Designer at King
Adventure on Clover Island
Adventure on Clover Island is an homage to the classic platformer giants like Ratchet & Clank and Jak & Daxter. It revolves around the genderless hero who tries to stop the evil C.R.T. (Cranky Robot Television) from using Clover Islands natural resources in order to get rich.
Discover the hidden gadgets located around the island and use them to suit your playstyle as you progress throughout the game. With gadgets like the Crushing Ball, the Speed Sphere, The Jump Pad and the Hover Wing there is something for every platform enthusiast.
Game Design:
Kalle Nyström, Jacob Lundgren and Eric Sjösten
3D-graphics:
Ida Tengs Sviggum, Johan Åberg, Evelina Kolovou, Jakob Gavelli and Erik Rading.
Orbit
Lost in space, you need to maneuver treacherous asteroid fields in unexplored galaxies to help secure the future of earth. With realistic controls and procedurally generated galaxy environments it’s up to the player how they should tackle the challenges ahead of them. Immerse yourself with the Oculus™ and use it to calculate your surroundings and plan your approach. Take great care though, as venturing too far into deep space will surely end in tragedy.
Game design:
William Wennergren, Kasper Holmberg and Daniel Sjö.
3D-graphics:
Vidar Bergmark, Magnus Willers, Morris Belfrage and Jonas Malm.
S.U.I.T
In S.U.I.T you play as a test subject in the Skyreach facility. Your job is to complete a number of tests in order to escape the facility alive. The player is equipped with the Standard Unit Intelligent Tuxedo which is a full body armor equipped with electromagnetic gloves enabling the bearer to attach onto any metallic surface. S.U.I.T is a first person game that takes platforming and strips it down to it’s most fun ingredient, wall jumping.
Game Design:
Leo Tovio, Nor Aneer and Erik Franzén
3D-Grahics:
Sebastian Kim, Oskar Selin, Barney Cheng and Mert Fornstedt.
The Hungry Maw From Outer Space
The Earth is under siege by The Hungry Maw From Outer Space, a gigantic flying alien with a huge appetite. All hope seems to be lost for humanity. Luckily you’re on the winning side.
Wreak havoc upon the city with several weapons of mass destruction, crush the opposing army and devour all the tasty humans to increase your power.
Game Design:
Laura de Llorens, Ivan Höök and Manne Cederborg.
3D-graphics:
Oskar Karlsson, Toli Andersröd, Samuel Lotfi, Susanna Wesslund and Johan Sällström.
Liroi
Liroi is an open world exploration game where you take control of a small flying robot. Explore a mysterious world of floating islands trying to free your trapped friends. Search the detailed landscapes for hidden rooms and hard to reach clifftop ruins. Collecting all the crystals is the only way to break the curse.
Game design:
Felix Englundh, Colin Lane, Daniel Asperen and Kristina Wikholm.
3D-graphics:
Albina Schultz, Jacob Segerstedt, Jason Turner and Oscar Stampe.
Dot.EXE
Dot.EXE is an intense 2D action platformer featuring gravity defying movement and thrilling combat.
Stop the virus infestation by taking control of D.O.T-42, a nano probe that’s part of the virus defense force. Armed with laser cannons and the trusted antivirus shield, D.O.T is sent to the front lines to scan large areas for potential threats and eliminate them.
Game design:
Ariel Santibanez, Karin Skoog, Fredrik Nyman and Nickolai Fuglevaag.
3D-Graphics:
Chris Judkins, Thomas Wievegg, Alexander Björk and Anton Ekberg.
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Well done developers! Watching you create these amazing games in only 4 weeks is really inspiring. We can’t wait to see what you come up with for your next game projects!