With almost three billion players around the world, the characters we meet in-game play a difference in how we view society as a whole. We already know that diversity within the industry is important, both at the studios and in-game. But what are we doing to really achieve it?
Welcome to join the ‘Diversity makes a difference’ seminar at Nordic Game on May 26th. Futuregames is joined by industry professionals to talk about the importance of diversity in the game industry with the goal of achieving real action.
The session will start with short talks by all speakers, and end with a panel discussion. Feel free to ask questions to fuel the discussion!
Date: Wednesday May 26th Time: 15:20 – 16:20 Where: Online as part of NG21
Panelist
Anton Albiin, Project Manager at Swedish Games Industry
Nine year in the games industry, previously worked at Mojang, now project manager at Swedish Games Industry, responsible for internationalisation, trade missions and events. Main organiser of the Nordic Party at GDC and Gamescom, the Invest in Games Conference, Indie Game Dungeon Stockholm and the Swedish Game Awards. Learn more about Swedish Games Industry at dataspelsbranschen.se
Kiki Olofsson, Senior Art & Creative Director
I was senior art and creative director for Candy Crush in my last years at King. Recently resigned, I worked both strategically with creative vision, future guidelines and brand, and tactically giving daily direction and feedback. I’ve been in art, design and management of games for more than 20 years. Learn more about Kiki Olofsson on LinkedIn here.
Lillie Klefelt, Founder of Female Legends
Female Legends is a non-profit working to promote women and non-binary people within esports and the wider gaming community. Learn more about Female Legends at femalelegends.com.
Justine Chan, Community Manager, Futuregames
Justine is community manager at FutureGames. FutureGames works closely with the games industry to educate the best 3D artists, 2D artists, game programmers and game designers based on industry needs.
Hosted by
William Easton, Head of Futuregames
William is head of Futuregames, with 25 years of industry experience. Futuregames has consistently ranked as one of the best game educations in the world; former students make up over 11 per cent of the Swedish games industry.
Communications professional within the field of education with an ever-growing interest for the games industry. Digital nomad and public speaker on digital trends and the future of work.