The grand finale of this years edition of the Swedish Game Awards took place on June 18 here in Stockholm, and amongst the big winners were one game that we are especially happy to see on the list: Beat It. The group behind this now award-winning game are currently students at Futuregames, and this was their second game project.
Beat It won the “Best Execution in Audio” award, and this is what the jury had to say about the game:
“Audio comprises one third of the sensory communication we experience with games; we can use it as a mechanism to provide feedback – to reward or punish activity. We can use it to enhance the sense of flow and connection. It can also be used to make our games come alive. That is exactly what this years winner of Best Execution in Audio achieves.”
Beat It receives a prize of 15 000kr, coaching from audio experts at Avalanche Studios as well as an office visit, lunch and coaching from production experts at Hansoft.
Futuregames had as many as 3 games up for the Swedish Game Awards this year. Considering the fact that these were all games that were made in less than 4 weeks makes it all the more impressive. Once again, congratulations, game developers! Keep up the good work.