Higher Vocational Education // HVE Points: 450

3D Artist

Character or environment art, UI or animation - get the experience you need to work with 3D graphics in the games industry!

Whether it’s character art, environment art, effects, UI or animation that you are most interested in doing for games, this program will get you into the industry with credibility through hands-on development experience in 3D graphics.

  • Start working right after the education
  • Located in Stockholm, SoFo
  • Government funded with financial support from CSN
  • 2 years (4 terms)
  • 30 weeks of internship

Requirements to apply

  • Grades or proof of post graduate qualifications from upper secondary school/high school or equivalent
  • CV and a personal letter (letting us know why you have chosen the specific program)
  • English 6 from upper secondary school/high school or proof of equivalent knowledge
  • Work Sample (see more information below)

Work Sample 3D Artist

Your work sample should aim at explaining the process in which you work and show your skills and strengths using producing 3D graphics suited for games.


  • A minimum of one piece showcasing your skill in one of the following formats; images, gifs or videos
  • Explanatory text about your piece including the process of creating it.


  • Maximum five pages long.
  • Save in PDF format.
  • Name the file firstname_surname.pdf

Learning by doing, learning by reflection

Develop core competence in game development by having teachers from leading game companies teaching you the tricks of the trade. Get access to our creative environment, including computers and relevant development software. You will be growing and building your skills together with 240 highly talented classmates and senior game developers. Take part in intense game projects together with parallel Futuregames programs (Game Programmer, Game Designer and 2D Artist) simulating professional game projects in order to reflect what you will be doing in the games industry and prepare you for an ever-developing and creative career.

We want to create pragmatic developers with a balanced and wide perspective of the entire development process and strong teamwork skills with a practical and proactive approach.

Close industry connection

This education is implemented in direct cooperation with the games industry and Futuregames’ Board of Education including: King, Avalanche Studios, EA DICE, Fatshark Games, Paradox Interactive, Starbreeze Studios, Glorious Games Group, NEAT Corporation and Really Interactive. Many more support this higher vocational program and around 20-30 game studios are involved in Futuregames every year.


  • 3D Generalization
  • Environment Art
  • Texture Art
  • Animation
  • Technical Art
  • Character/Weapon Art

Knowledge after completing the education

  • Understand and utilize an efficient workflow for game art creation
  • Create high and low resolution 3D models
  • Create high quality textures
  • Create hard surface objects such as vehicles and weapons etc.
  • Create characters and other organic models
  • Adapt to a wide range of visual styles
  • Set up and animate characters and objects
  • Understand color theory, form, design and composition
  • Understand the business aspect of the games industry

Course Overview

Curriculum – Course outline

Course name YH-points Number of weeks
Maya and game engines 35 7
Game project 1 10 2
Texturing 15 3
Environment Art 20 4
Game project 2 20 4
FX for games 10 2
Tech art 10 2
Animation 15 3
Character art 15 3
Lighting and rendering 10 2
Project methodology in game development 5 1
Game project 3 35 7
Market analysis,CV and portfolio 15 3
Sculpting in 3D 15 3
Advanced game art 20 4
3D graphics thesis 50 10
Internship in 3D graphics 150 30
 Total: 450 90

3D Artist

HVE Points: 450
CSN : Yes
Start date: 09/09/2019
Location: Stockholm
More information

Application period: February 1 - May 1, 2019.

Course Manager

Pontus Karlsson

International Applicants

Are you an international applicant (outside of the Nordics)? Read more and apply here!

Read more