Do you play a game and often think of how you can tweak its UI to a more player-centric UI? UX is where the science of the player meets the art of game design. Seemingly small choices made by every one of the game/product development team impacts how the game experience manifests in players. Learn to be the voice of the player, and create the game you will want to play.
Game and UX Designer – multidisciplinary competence within game development, experience-based design, game design, UX, VR/AR, gamification, business development, and leadership. Welcome to an exciting professional role where you will be involved in influencing the future.
User experience, game development, sustainable business models and digital innovation is at the heart of the development. Today we have tremendous opportunities to create experiences with new technology, not least through VR / AR and AI. The companies work with continuous improvement of customer experiences and in addition, digital experiences and conversational UX are becoming increasingly important.
Develop core competencies in game and UX design by learning from industry professionals and teachers from leading companies in the industry.
Get access to our creative environment including equipment and relevant software where you grow and build your skills together with talented classmates and senior game developers at Futuregames.
You will actively participate in intensive game projects together with coursemates from our other programs that runs concurrently, where you will be simulating professional projects to reflect the reality of working in the gaming industry, and prepare for a progressive career in creativity.
We want to forge pragmatic individuals with balanced and broad-perspective mindset, strong ability to work together, leadership skills, and proactive attitude.
We work in close cooperation within the game and IT industries. Over 50 companies (game and IT companies in Norr- and Västerbotten in the North of Sweden) have attested that their industry needs more game and UX designers that are player-centric.
All interviewed companies are open to accepting LIA students (internship) and are hiring directly from Futuregames.
The shortage is not just limited to the game and IT industries. Companies such as Boliden, and infrastructure companies such as Skellefteå Kraft, consultancy firms, app developers and agencies demanding more competence within creative product management, interaction design, software testers and programmers / developers.
LIA (internship) as part of the education
One of the most important aspects of your education is your internship (LIA). The internship serves to deepen and broaden your learning and help you gain the work experience you need. This is an opportunity to build your network within the industry during your studies.
We maintain a good relationship with the network of companies within the games and e-commerce industries for projects, industry events, guest lecturers, and recruitment.
Some of our cooperative partners include Turborilla, Goodbye Kansas Studios, Gold Town Games, Mindforce Game Lab, North Kingdom, Zordix, Aurora Punks, Coldwood, Epic, Tarvalley, Paradox, Wanderword, EA DICE, Landell Games, Triolith Games AB, and the list goes on.
Don’t just listen to us, read or download the Game Developer Index 2021 here to get more insights to the games industry in Sweden.
Most terms have different lengths and it is important that you report the right time period and the right amount of HVE-credits (Yh-points) to CSN. Each study week corresponds to five (5) HVE-credits, ie one (1) HVE-credit per day. This is provided that you continuously pass your courses with approved results.
Open for late applications until July 31
To apply as an international student, please proceed to our international student page to read through the application process.
Need your questions answered? Register for our Open House and speak to us directly.
Please note that your CV, personal letter, and work sample(s) are all required to be written in English.
If we receive more applications than we have seats, we will assess applications by the score in a special test.
The test will be sent out to ALL applicants on 06 May 2022.
The applicants with the highest score will be offered a seat to the program, and other eligible applicants will be in our wait list.
You will receive an offer letter via our admission system around early July 2022.
You will then need to confirm your acceptance within seven (7) days to keep your seat or reserve status.
If the school does not receive your confirmation within seven (7) days, we will automatically offer it to the next applicant on our wait list.
For Swedish nationals: This course is eligible for CSN. Please apply on their website at www.csn.se.
As soon as you have received your offer letter from Futuregames, you can apply for CSN. If you need extra documentation from the school, please contact your course manager.
The school reports to CSN regularly to verify that students are continuing their studies, as part of the agreement between CSN and each student.
Experience Designer – Interaktionsdesigner – UX Designer – User Researcher – Gamification Designer – Planner
Each educational program has a Board of Education that ensures the quality of the education, and that makes decisions about admission and examination. The board meets twice per semester. One or more students from the class are also selected to be part of the board as representatives for the class.
The board can consist of representatives from the industry, the business community, the school management, the public school system, universities / colleges, industry organizations and students. One of the board’s main tasks is to ensure that the educational program meet the labour market’s needs for qualified workforce.
Board of Education Members
Lara Gavina, North Kingdom (ordf.)
Anders Tånger, MindForce GameLab
Jenny Österlund, Paradox Arctic
Andreas Waleij, Zordix
Pär Hultgren, Gold Town Games
Daniel Öhgren, GrandPike
Ida Lindh, Campus Skellefteå
Jens Lundqvist, Lundqvist Trävaru AB
Mattias Wiking, Turborilla
Johan Wallberg, Level Eight
Joel Nordin, Coldwood Interactive
Linus Johansson, North Kingdom
Robert Bäckström, Limit Break Studio
Per Myrén, Changemaker Educations / Futuregames