Warsaw

Game Producer

About the education

Futuregames Game Producer - from conception to release and beyond!

Games producers play one of the most important roles in game development, overseeing the development of games, from conception to release and beyond. The education is directed at people who already have experience either in project management or in games and believe that they are suited to lead and support a games development team and help them create their best work? Can you project manage the complexity of working with publishers and key stakeholders to produce and maintain outstanding games experiences as a business case?

The Game Producer role

As a game producer you are responsible for managing a game development team, and bridging between programmers, artists, animators, game designers, QA and more. You will also work with publishers, business stakeholders and creative leads and supervise video game development at all stages, from recruiting team members to marketing, from sales to supporting the life cycle of a completed game.

• 1,5 years (3 terms/semesters).
• 20 weeks of internship (LIA).
• Degree: Course Diploma

Professional Career

The demand for professionally trained game producers is constant in the contemporary games industry. The education is directed at providing the necessary skills and knowledge to take a key role at both AAA and Indie games studios but can also support young entrepreneurs looking to start their own companies.

Game Producer learning outcomes

  • Understanding the complexity of how a game is developed, released, maintained and developed across industry segments, genres. platforma and markets.
  • Knowledge of relevant tools and agile methodologies for 1. Task management, 2. Project planning, 3. Communication, 4. Time management, 5. Documentation, and 6. Reporting.
  • Knowledge of game and product development including: exploratory lifecycles, pipeline/workflows, prototypes/MVPs, lean development, value stream mapping, complexity management sense-making, facilitation skills, outsourcing, staffing, budgeting, compliance and building organizations.
  • Skills in communication management for three key areas: 1. Development team, 2. Studio management 3. Publishers.
  • Competence in applying documentation techniques and methods, presentation techniques, team leadership, team building, coaching, and supporting diversity, equality and inclusion.
  • Knowledge of professional game producer roles, industry needs, company cultures, technical requirements, job application processes and professional industry network development.

Learning by doing, Learning by Reflection

Develop core competencies in a game producer’s professional role learning from industry professionals and teachers from leading companies in the industry.

Get access to our creative environment including equipment and relevant software where you grow and build your skills together with talented classmates and senior game developers at Futuregames.

You will actively participate in intensive game projects together with students from our other programs working with Game Programmers, Game Designers, Game Artists, and QA/Game Testers, where you will be challenged to help lead professional projects that reflect the reality of working on real games including publication and prepare you for a career in the games industry.

We help to forge pragmatic individuals who have a balanced and broad perspective, a strong ability to work collaboratively, and who have the leadership skills, and proactive attitude needed to work in a highly competitive industry.

Internship as part of your education

One of the most important aspects of your education is your internship (LIA). The internship serves to deepen and broaden your learning and help you gain the professional work experience you need. This is also an opportunity to build your network within the industry during your studies.

We maintain close relationships with a network of companies within the games and related industries for projects, industry events, guest lecturers, and recruitment.

Some of our cooperative partners include CDPR, Starbreeze, Hazelight, Toca Boca, People Can Fly, Fatshark, Flying Wild Hog, King, Mojang, Thunderful, Divine Robot, Ubisoft Massive, IO Interactive, Vile Monarch, Avalanche Studios Group, Sharkmob, Cortopia, Epic, Starstable, Dice, Paradox Interactive, The Gang, Embracer Group, 11-bit Studios, Star Drifters, Covenant.dev, CI Games

and more…

Educational plan

Game Dynamics
2w
Game Production Tools and Methodologies
2w
Game Production
6w
Applied Game Production 1 (Game Projects)
Applied Game Production 2 (Game Projects)
Applied Game Production 3 (Game Projects)
Product Management
4w
Leadership & Communication
5w
Business Intelligence
4w
Examination Project
4 w
Internship
20w

Eligibility

The education is directed at people who already have experience either in project management or in games and believe that they are suited to lead and support a games development team and help them create their best work.

How to apply

In order to apply, simply send your:

 

• CV
• portfolio
• cover letter

 

to: join@futuregames.se

Educational board

Each educational program has a Board of Education that ensures the quality of the education, and that makes decisions about admission and examination. The board meets twice per semester. One or more students from the class are also selected to be part of the board as representatives for the class.

The board can consist of representatives from the industry, the business community, the school management, the public school system, universities / colleges, industry organizations and students. One of the board’s main tasks is to ensure that the educational program meet the labour market’s needs for qualified workforce.

Course manager

Course manager

Piotr Matecki

Head of School & Business Developer Warsaw

piotr.matecki@futuregames.se

Click on the button below to leave an application of interest. We will contact you as soon as we can.