Game Designer

About the education

The industry is in need of Game Design!

Learn level and game design, Narrative, Scripting and QA – get the experience you need to work as designer in the game industry!

Transform your passion for game design into your dream career!

Regardless of whether it is game design, gameplay design, system design, level design, scripting, narrative design, quality assurance, or game production management that ignites your creativity and passion, this program will get you into the industry with credibility, through hands-on development experience in game design.

  • Located in Warsaw.
  • 2,5 years (4 terms/semesters).
  • 30 weeks of internship.


„Learning by Doing, Learning by Reflection”

Learn to design games and develop core competencies in game development by learning from industry professionals and teachers from leading companies in the industry.

Get access to our creative environment including equipment and relevant software where you grow and build your skills as a game designer together with talented classmates and senior game developers at Futuregames.

You will actively participate in intensive game projects together with coursemates from our other programs that runs concurrently, such as: Indie Game Developer, Game Programmer, Game Artist, and QA/Game Testers, where you will be simulating professional projects to reflect the reality of working in the gaming industry, and prepare for an exciting and progressive career in the games industry.


„Creativity is the new steel!”

Sweden has world leading developers within AAA, console, PC. mobile, VR/AR, digital distribution and specialized subcontractors. The biggest challenges of the sector are indirect such as access to skills and talents. We will implement our experiences from Swedish market in Poland. We are currently developing working relationships with over 40 Polish gamedev companies. This will result in recreating the Swedish model and succes in Poland. For YOUR benefit.

We have close working relationships and are in direct cooperation with the games industry. Some of these companies and studios includes King, Avalanche Studios, Ubisoft, EA DICE, Fatshark, Paradox Interactive, Starbreeze Studios, Glorious Games Group, Uprise, NEAT Corporation, Epic Games, Really Interactive, and the list goes on. Many companies support this higher vocational education, and around 20-30 game studios are actively involved in Futuregames every year.

Up north in Boden, we are supported by solid business networks that works with a sustainable model, such as Boden Game Camp. Boden Game Camp is an eco-system for every individual and company to learn, grow, and thrive in Boden. In Stockholm we managed to build solid relationship with biggest gamedev players on the Swedish market. In Warsaw we are in the process of securing support and partnership from the biggest AAA studios. All for your benefit, as they will provide place for internship, tutors and workplace once you finish our course.

Don’t just listen to us, read or download the Game Developer Index 2022 here to get more insights to the games industry in Sweden.


Overview of Learning Outcomes after completion

  • Designing and analyzing game experiences.
  • Designing and building levels.
  • Designing and crafting game systems.
  • Thorough understanding of Unity and the latest Unreal Engine.
  • Strong gameplay scripting skills (C# and visual scripting).
  • Adopting a player-centric approach and understanding of target audience.
  • Strong team and communication skills.
  • Designing games for multiple platforms (PC, mobile, VR, etc.).
  • Designing in a data-driven way.
  • Understanding the entire development and distribution process of games.

Educational plan

Advanced Game Design
Scripting and Unity
Game Project 1
Game Project 2
Game Project 3
Game Project 4
Introduction to Game Design and Visual Programming
Level Design and World Creation
Market Analysis, CV, and Portfolio
Narrative Design
Prototyping in Unity
Prototyping in Unreal Engine
Quality Assurance
Board Game Design
User Experience and Interaction Design
Degree Project



  • Grades or proof of post graduate qualifications from upper secondary school/high school or equivalent.
  • CV and a personal letter (letting us know why you have chosen the specific program).
  • English on minimum intermediate level.
  • Work Sample (read „How To Apply” section below for instructions).

How to apply

Futuregames will assess your work sample in the 3 following areas:


  • Visualization ability – assesses the artistical ability to express oneself through illustrations and texts.
  • Technical ability – assesses proficiency of utilization of the machine as tool.
  • Industry relevance – assesses the relevance of the presented content towards the games industry and game development.


Send your Portfolio, CV and short letter of intent (all in English) to: join@futuregames.se


Careers & Employability


  • Game Designer
  • Level Designer
  • Gameplay Designer
  • Narrative Design
  • Game Producer
  • Technical Designer
  • Quality Assurance
  • Game Project Management

Educational board

Each educational program has a Board of Education that ensures the quality of the education, and that makes decisions about admission and examination. The board meets twice per semester. One or more students from the class are also selected to be part of the board as representatives for the class.

The board can consist of representatives from the industry, the business community, the school management, the public school system, universities / colleges, industry organizations and students. One of the board’s main tasks is to ensure that the educational program meet the labour market’s needs for qualified workforce.

Course manager

Course manager

Piotr Matecki

Head of School & Business Developer Warsaw


Click on the button below to leave an application of interest. We will contact you as soon as we can.