Study Game & UX Design

Game and UX is about designing engaging and meaningful game and product experiences by understanding users, behaviour, and motivation. It brings together user research, data, game psychology, and design thinking to shape how players interact with games and digital services.

As a Game and UX Designer student at Futuregames, you learn to turn insights into experiences. You work with user research and analytics, plan and conduct pre studies, and use data as a foundation for design decisions. Through game thinking and psychology, you explore how design choices influence behaviour and engagement.

Key Info

Location(s): Malmö
Course Start: Aug 2026
Duration: 2 years
Internship: 16 weeks
Language: English
CSN: Yes

Degree

  • YH students: Higher Vocational Education Diploma
  • Diploma students: Course Diploma

Applications & Tuition

  • YH Application period: Open, Feb 5–May 12
  • Diploma Application period: Open. Extended application deadline: April 20, 2026

About the Program

Be “the voice” of the player

Do you play a game and often think of how you can tweak its UI to a more player-centric UI? UX design is where the science of the player meets the art of game design. Seemingly small choices made by every one of the game/product development team impacts how the game experience manifests in players. Learn to be the voice of the player as a user experience designer, and create the game you want to play.

The program covers the full human centered design process, from early concepts to tested prototypes. You create both design and programmed prototypes using industry relevant tools and develop your skills through collaboration in multidisciplinary game projects.

Futuregames programs are accredited and regulated by the Swedish National Agency for Higher Vocational Education (MYH). We pride ourselves on making our programs as close to the professional industry as possible. The courses are developed in collaboration with our Educational Board, ensuring they meet industry standards and needs.

Courses

  • Accessibility development for interactive media 15YHP/3w
  • Advanced Game Design and Visual Game Programming 25YHP/5w
  • Advanced prototyping and iterative design 25YHP/5w
  • Agile Project Methodology 10YHP/2w
  • Game Project – Teambuildning 15YHP/3w
  • Game Project 1 20YHP/4w
  • Game Project 2 25YHP/5w
  • Game Project 3 35YHP/7w
  • Game Psychology and gamification 20YHP/4w
  • Graduation Project 30YHP/6w
  • Level Design 20YHP/4w
  • LIA – Internship 80YHP/16w
  • Marketing Analysis, Industry Knowledge and portfolio 10YHP/2w
  • Programming for Experience Design 40YHP/8w
  • User research 20YHP/4w
  • UX and game thinking 10YHP/2w

Please note that the courses may be subject to change based on recommendations from our Board of Education to better align with industry needs.

Skills and Careers

Futuregames Game Project Jury Day at Campus Skellefteå. Students, staff and industry people assembled.

What to expect

Master your craft, make your mark.

At Futuregames, you don’t just learn—you create. Collaborate on innovative projects and gain hands-on experience in a setup that mirrors the real world.

Our programs evolve with the industry, ensuring you gain the skills the market needs—today and tomorrow.

Internship

Internship (LIA) is an essential part of the program, giving you the chance to step into the industry and work directly at a company. With support from professionals, you’ll apply your knowledge to real tasks, build your skills, and get a feel for how the industry works. It’s also a great opportunity to make connections and gain experience that will kickstart your career.

Futuregames Ting North - Students talking to companies about internships.

The Details

Not sure what to include in your application? Don’t worry—here’s everything you need to make your submission complete!

Student Projects

Every year, approximately 50 new games in total are produced by Futuregames students during game projects lasting between 4 to 8 weeks. Most of these games are available for free download and play!

Nana Into The Banana is a fast, chaotic, skill-based challenge, wrapped in bright yellow insanity. It’s easy to start, hard to survive. Download and play the game here

Spotlight Stories

FAQ

Get in touch

If you have questions about courses, portfolios, or the program, get in touch with our Heads of Education. For help with your application, eligibility, or admissions, reach out to our admissions team. You can find more details on our contact page.

  • Location icon Sweden – Malmö
    Emma Frostebring-Johnsson
    Head of Education Game and UX Designer
    Game Programmer