This program offers hands-on development experience in game art, allowing you to enter the industry with credibility and pursue your passion for character art, environment art, special effects, UI, or animation. Whether you are most dedicated to one or several of these areas, the program will ignite your creativity and help you achieve your goals.
In the fourth semester of the education you will pick between one of two possible areas of specialization, allowing you to prepare even better for your internships.
Learn from industry professionals
Develop core competencies in game development by learning from industry professionals and teachers from leading companies in the industry.
Creative environment
Get access to our creative environment including equipment and relevant software where you grow and build your skills together with talented classmates and senior game developers at Futuregames.
Game projects
You will actively participate in intensive game projects together with coursemates from our other programs that runs concurrently, such as: Indie Game Developer, Game Programmer, Game Designer, and QA/Game Testers, where you will be simulating professional projects to reflect the reality of working in the gaming industry, and prepare for an exciting and progressive career in the games industry.
LIA (lärande i arbete), also known as internship is a part of the program. The practical part of your internship/LIA deepens your learning and provides you with the work experience required to develop today’s and tomorrow’s game experiences. You will also get the opportunity to build your network and create relationships with potential future employers during the education.
Sweden has world leading developers within AAA, console, PC. mobile, VR/AR, digital distribution and specialized subcontractors. The biggest challenges of the sector are indirect such as access to skills and talents.
We have close working relationships and are in direct cooperation with the games industry. Some of these companies and studios includes King, Avalanche Studios, Ubisoft, EA DICE, Fatshark, Paradox Interactive, Starbreeze Studios, Glorious Games Group, Uprise, NEAT Corporation, Epic Games, Really Interactive, and the list goes on. Many companies support this higher vocational education, and around 20-30 game studios are actively involved in Futuregames every year.
Start your games career in Sweden with Futuregames.
Read more on how to apply here ▶
We will give you more information about the term times when you are admitted to the education.
Most terms have different lengths and it is important that you report the right time period and the right amount of HVE-credits (Yh-points) to CSN. Each study week corresponds to five (5) HVE-credits, ie one (1) HVE-credit per day. This is provided that you continuously pass your courses with approved results.
To apply as an international student, please proceed to our international student page to read through the application process.
When you apply, you will need to state the desired location where you wish to study.
Please note!
Your CV, personal letter, and work sample(s) are all required to be written in English.
Check out the video to Game Artist’s work sample for your application on Youtube here.
What to submit?
-Showcase your creativity alongside your skills. Submit 2 to 3 work samples. Please choose the work that can best show us your skills.
-Try to show that you have some sort of understanding of 3D creation and workflow.
-If you want to showcase animation/turntables, send a YouTube or Vimeo link.
-Your work sample should aim at explaining the main idea of the sample and your progress from start to finish.
-Detail your work sample both visually and in-writing. It is important to explain what you have done and the process you have been through.
-You can apply with a previous team project, but please specify in detail in which you have contributed to the project.
Format?
Is prior tech knowledge mandatory?
Producing art assets, especially in digital form requires some knowledge of the techniques on how to make them, so it is preferable to have some sort of technical knowledge, but it is not a requirement.
There are no specific requirements for any 3D software. You can use the software that best suits you.
Futuregames will assess your work sample in the 3 following areas:
-You will receive an offer letter via our admission system in the end of June.
-In the acceptance letter it will be stated how many days you have to accept/decline the offer.
-If the school does not receive your confirmation until the set deadline, we will automatically offer your seat to the next applicant on our wait list.
Read more about the application process here ▶
Utbildningen är CSN-berättigad. Du kontaktar själv CSN med förfrågan om studiemedel. Gå in på www.csn.se.
Så snart du har fått ditt antagningsbesked kan du ansöka om studiemedel från CSN. Behöver du intyg från skolan så kontaktar du din utbildningsledare. Skolan rapporterar löpande till CSN att du fullföljer dina studier. Du får dina YH-poäng löpande efter godkända kurser och är därigenom berättigad till fortsatt studiestöd. Om du inte fullföljer dina studier behöver du omgående meddela detta till CSN. Avtalet mellan dig och CSN är inget som skolan ansvarar för, men vi hjälper dig gärna när du behöver intyg eller har frågor. Kontakta din utbildningsledare.
Careers & Employability
Each educational program has a Board of Education that ensures the quality of the education, and that makes decisions about admission and examination. The board meets twice per semester. One or more students from the class are also selected to be part of the board as representatives for the class.
The board can consist of representatives from the industry, the business community, the school management, the public school system, universities / colleges, industry organizations and students. One of the board’s main tasks is to ensure that the educational program meet the labour market’s needs for qualified workforce.