Futuregames Preparatory Course

Om Utbildningen

Prepare yourself for Futuregames!

The preparatory course is suitable for applicants to Futuregames higher vocational game development educations.

Futuregames educations are very popular with lots of applicants. Because of this we offer our preparatory course; a three week long course in the following periods:

Course start: Monday March 08 – March 22

These courses are currently held online with lectures and workshops in the evenings.


Target group

The preparatory course is suitable for applicants to Futuregames higher vocational game development educations.


How to apply

To apply to our preparatory course, send a mail to

Include the following information in that mail:

  • Full name
  • What education you are interested in applying to.
  • E-mail address
  • Phone number
  • How you would prefer to be contacted
  • About the preparatory course

The course will give you the opportunity to improve your work sample for your Futuregames application.

With the help and advice from our teachers and students you will get tangible tips and insight on how to improve your work and how to best present your work sample.

You will get both an overview and a deeper look into our game development educations and how you can best prepare to be a part of the games industry.


7 200 SEK

Number of Attendees

Around 30 people


A powerful computer with the capabilities of running Maya/Unreal engine:

CPU: Quad-core Intel or AMD processor, 2.5 GHz or faster
RAM: Minimum 8 GB
Graphics card compatible with DirectX 11 or DirectX 12


The software we will have the opportunity to try are the following:

Please observe that free/educational licenses to the software will be provided to you.

Unreal Engine
Autodesk Maya
Substance Designer Adobe Photoshop
Visual Studio

Tips to do before the start

Before the start of the preparatory course, it is beneficial to have an idea of what you want to do for your work sample. It can be a new idea or improving on something you have worked on previously.

Try to push yourself but be realistic. Create a plan for yourself and break down the task you need to finish with clear deadlines. Prioritize the different tasks, what is the things you must have and what are the things that are only nice to have. That way you can scale down if you realise you are running out of time.

If you learn from different resources really make sure that you understand what you are doing, avoid just copying something without investigating it and reflecting upon it.

Make it relevant for the education you are interested in applying to, if you are interested in multiple educations work smart and see if you can create a work sample suitable for the educations.

Working with others is both great and challenging and is great to experience before an education like the one at Futuregames. If you want to create a work sample together with others, make sure you explain what parts that represents your work.




Krister Cederlund

Head of Education Game Programmer +46 731 445 895
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