PROGRAM
Game Designer
Study Game Design
Game and Level Design, Narrative, Scripting and QA – get the experience you need to work as designer in the game industry! This educational program provides specialization choices.
Regardless of whether it is level design, gameplay design, system design, scripting, narrative design, quality assurance, or game production management that ignites your creativity and passion, this program will get you into the industry with credibility, through hands-on development experience in game design.
Facts
Location: Warsaw
Applications: Jan 2025
Course Start: Sep 2025
Duration: 2,5 years
Internship: 30 weeks
Language: English
Degree: Course Diploma
Tuition
- €15 000 (EUR)
Split into five semester installments
Open for application!
About the Program
The Futuregames Game Designer program equips you with the skills and knowledge needed to design compelling gameplay experiences and game mechanics. Through hands-on projects and real-world simulations, you’ll master industry-standard tools and frameworks while gaining practical experience in creating levels, narratives, and systems from concept to implementation.
At Futuregames, we pride ourselves on making our programs as close to the professional industry as possible. Each program is designed in collaboration with our Educational Board to ensure it meets current industry standards and demands.
Courses
- Advanced Game Design 3w
- Board Game Design 3w
- Game Project 1 3w
- Game Project 2 4w
- Game Project 3 7w
- Game Project 4 4w
- Graduation Project 10w
- Internship or Game Project 5, a 6-month advanced game project 30w
- Introduction to C# Scripting Language 4w
- Introduction to Visual Scripting 5w
- Level Design and World Creation 5w
- Narrative Design 3w
- Professional Development 3w
- Prototyping 4w
- Quality Assurance 2w
- UX and Interaction Design 4w
- Specialization – Advanced Level Design 16w
- Specialization – Technical and System Design 16w
Please note that the courses may be subject to change based on recommendations from our Advisory Board to better align with industry needs.
Skills and Careers
Learning Outcomes
Career

What to expect
Master your craft, make your mark.
At Futuregames, you don’t just learn—you create. Collaborate on innovative projects and gain hands-on experience in a setup that mirrors the real world.
- 40-hour week
- 4 games created during the course
- 30 weeks of internship OR a 6-month game project
- Shortest way to a good job in the industry.
Our programs evolve with the industry, ensuring you gain the skills the market needs—today and tomorrow.
Learning by Doing
Collaboration is key
INTERNSHIP OR GAME PROJECT
The final part of the program consists of either an internship or a six-month game project. Both paths are designed to let you apply your skills in a professional setting—whether you’re collaborating with a company or creating something ambitious in a team environment. You’ll gain hands-on experience, grow your industry insight, and make valuable connections for your future career.
TING – Our matchmaking and recruitment event
TING is our exclusive recruitment event where you, as a student, get the opportunity to present yourself and showcase your portfolio to industry professionals searching for talented interns or future collaborators.






The Details
Not sure what to include in your application? Don’t worry—here’s everything you need to make your submission complete!
Requirements
Work Samples
Which documents should you submit?
Preparatory Course
Student projects
Every year, approximately 50 new games in total are produced by Futuregames students during game projects lasting between 4 to 8 weeks. Most of these games are available for free download and play!
Spotlight Stories
Futuregames Umeå: a new chapter for Stefan Eriksson
Stefan Eriksson is a Game Designer student with PC gaming in his blood. With a strong background in games and tech, he found the final piece of the puzzle at…
“My passion has always been game programming”
Meet Tobias Andersson, a former Futuregames Boden student who turned his love for game programming into a thriving and exciting career.
Oskar Wahlström – a lighthouse at Futuregames Umeå
With hands-on experience from both consultancy work and independent game development, Oskar Wahlström brings invaluable industry insights to his role as a mentor at Futuregames Umeå.
FAQ
Is prior tech knowledge mandatory?
Get in touch
Got questions? We’re here to help! Send us an email or check out our contact page for more details.