3D Graphics

The educational program has been designed in close collaboration with representatives from the computer game industry and was created on the basis of the industry´s own demands and requirements of the personnel they are looking to hire in the future.

Of course all teachers are vocationally active and are all well qualified in the areas they are teaching.

After completing the educational program as a 3D-graphic artist you will be able to work with 3D-modeling (low, high poly) and texturering with focus on modeling (and animation) of objects. You will also be able to work with lighting and effects. It is possible to focus further on character modeling and animation if it is requested by any of the students.

Content

3D-modeling and texturering

2D textures

Object graphic

3D animation

Concept development for game production

Presentation technique

Game development processes

Lighting: game graphic

Effects: game graphic

Character graphic

Specializing

Some of the courses are held together with the course specializing in Game design. During the program integrated game projects between the 3D-graphic artists and the Game designers will take place, giving them the opportunity to work together.

Added to this is 30 weeks vocational training (the whole vocational training will occur after the theoretical part of the educational program is completed, which constitutes 60 credits).

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