Posted on March 25, 2015 at 3:28 pm | Comments Off
It’s time for a little update from FG2014! They have been learning more about Quality Assurance and Game design, by several proffesionals from the game development industry.
First off they had the Quality Assurance -course, which spanned over of 2 weeks packed with lectures and activities. We had a couple of game development companies come over to do some QA with our students, and talk to them about how they approach QA.
After the QA course, the focus shifted to game design. We brought in guests from a few different game development companies to talk about different ways of approaching design in game development. The students also got to visit Paradox during this course.
Posted on March 23, 2015 at 12:47 pm | Comments Off
Roughly 100 people joined us for an evening of information and mingling at the Futuregames premises last week. Our speakers for the night were Daniel Kopp and Tobias Ekholm from FG2012, who now work for Dice respectively Avalanche. They told us a bit about studying at Futuregames from their perspective as old students.
Do you feel like you missed out on a great opportunity to learn more about studying at Futuregames? Don’t worry, friend! We have one more open house event planned, on April 15th.
The Swedish employment service, Arbetsförmedlingen, has a weekly magazine for anyone interested in a new job, and a couple of times each year they release a special issue that focuses on education. In this issue you can read about Jennika Cederholm, Level designer at Fatshark, who studied game design at Futuregames.
Jennika did her LiA-internship at Fatshark and got hired right after finishing her education. She is one of many success stories amongst our students.
Did you know that over 80% of everyone who has studied at Futuregames are now employed in the entertainment industry? We are immensly proud of each and every one of them.
Are you interested in studying at Futuregames? Then consider yourself invited to our open house events in March and April! These events are great opportunities for anyone who wants more information about our school to meet us in person and get all of their questions answered.
The presentation will be in Swedish, with a 15-minute summary in English.
Posted on February 23, 2015 at 9:54 am | Comments Off
Are you ready to see some amazing games? Then take a look at FG2014’s latest game projects!
The students were divided into 6 teams and their objective was to create a vehicle based game, where fuel played an imlportant role. They had a total of 4 weeks to create their games before showing it to a jury of game industry proffesionals for feedback.
The jury consisted of:
Danial Rashidi -Artist at Dice
Robert Wilinksi – Artist at Starbreeze
Rasmus Eriksson – Designer at King
Adventure on Clover Island
Adventure on Clover Island is an homage to the classic platformer giants like Ratchet & Clank and Jak & Daxter. It revolves around the genderless hero who tries to stop the evil C.R.T. (Cranky Robot Television) from using Clover Islands natural resources in order to get rich.
Discover the hidden gadgets located around the island and use them to suit your playstyle as you progress throughout the game. With gadgets like the Crushing Ball, the Speed Sphere, The Jump Pad and the Hover Wing there is something for every platform enthusiast.
Kalle Nyström, Jacob Lundgren and Eric Sjösten
Ida Tengs Sviggum, Johan Åberg, Evelina Kolovou, Jakob Gavelli and Erik Rading.
Lost in space, you need to maneuver treacherous asteroid fields in unexplored galaxies to help secure the future of earth. With realistic controls and procedurally generated galaxy environments it’s up to the player how they should tackle the challenges ahead of them. Immerse yourself with the Oculus™ and use it to calculate your surroundings and plan your approach. Take great care though, as venturing too far into deep space will surely end in tragedy.
William Wennergren, Kasper Holmberg and Daniel Sjö.
Vidar Bergmark, Magnus Willers, Morris Belfrage and Jonas Malm.
In S.U.I.T you play as a test subject in the Skyreach facility. Your job is to complete a number of tests in order to escape the facility alive. The player is equipped with the Standard Unit Intelligent Tuxedo which is a full body armor equipped with electromagnetic gloves enabling the bearer to attach onto any metallic surface. S.U.I.T is a first person game that takes platforming and strips it down to it’s most fun ingredient, wall jumping.
Leo Tovio, Nor Aneer and Erik Franzén
Sebastian Kim, Oskar Selin, Barney Cheng and Mert Fornstedt.
The Hungry Maw From Outer Space
The Earth is under siege by The Hungry Maw From Outer Space, a gigantic flying alien with a huge appetite. All hope seems to be lost for humanity. Luckily you’re on the winning side.
Wreak havoc upon the city with several weapons of mass destruction, crush the opposing army and devour all the tasty humans to increase your power.
Laura de Llorens, Ivan Höök and Manne Cederborg.
Oskar Karlsson, Toli Andersröd, Samuel Lotfi, Susanna Wesslund and Johan Sällström.
Liroi is an open world exploration game where you take control of a small flying robot. Explore a mysterious world of floating islands trying to free your trapped friends. Search the detailed landscapes for hidden rooms and hard to reach clifftop ruins. Collecting all the crystals is the only way to break the curse.
Felix Englundh, Colin Lane, Daniel Asperen and Kristina Wikholm.
Albina Schultz, Jacob Segerstedt, Jason Turner and Oscar Stampe.
Dot.EXE is an intense 2D action platformer featuring gravity defying movement and thrilling combat.
Stop the virus infestation by taking control of D.O.T-42, a nano probe that’s part of the virus defense force. Armed with laser cannons and the trusted antivirus shield, D.O.T is sent to the front lines to scan large areas for potential threats and eliminate them.
Ariel Santibanez, Karin Skoog, Fredrik Nyman and Nickolai Fuglevaag.
Chris Judkins, Thomas Wievegg, Alexander Björk and Anton Ekberg.
Well done developers! Watching you create these amazing games in only 4 weeks is really inspiring. We can’t wait to see what you come up with for your next game projects!