The Dreamhackathon last weekend was quite a good one for Futuregames! This giant event took place at Globen in Stockholm, where a total of 27 games competed for some excellent cash prizes and more. Both the winning team and the runner ups featured members who have studied at Futuregames.
The winning game was Dixieland Fitzpatrick, a music based game for Oculus Rift where the game play centers on avoiding obstacles that pop up. This game was developed by Marko Permanto, Joachim Holmer and Jonas Kjellberg. Marko and Joachim are Futuregames graduates and they occasionally come in to teach a class as well! The group was awarded with a cash prize of 60 000 SEK.
The runner up was a game called “Spurf”. A clever game where the difficulty changes depending on the music played through Spotify. Spurf was made by Leo Toivo, Daniel Öhrlund, CA Ewerbring and Sebastian Andreasson, of which Leo is a current student at Futuregames. In fact, he has just started studying here, so you’re off to a very good start, Leo! This group won a cash prize of 30 000 SEK.
Well done, developers!
Laura, Colin, William and Ariel.
There’s no denying that focus testing is a crucial part of game development. Not only does the developer get much needed feedback on what they are making, but it teaches the tester a lot about game development as well. Last tuesday, Fatshark invited us in to do a series of focus tests on an upcoming game.
The students were divided into groups of four. First they got to test a section of the game, then they answered a questionnaire and lastly they had a group discussion about the game and their experiences. Overall, each session lasted for roughly 1½ hours.
Thanks for the invitation, Fatshark! Our students enjoyed getting this opportunity, we look forward to more collaboration in the future!
Futuregames has moved to a new place! We didn’t move very far, but far enough to celebrate! Along with Agile Academy and eCommerce Institute, we’re inviting all of our past and current students, as well as teachers and members of our board of education.
When: Thursday, 25′th of September, 17:30.
Where: Åsögatan 117, Stockholm
With a new semester coming up at Futuregames, we’d like to take a look at what awaits our students when they graduate. The class of 2012 graduated recently and even though it has only been a couple of months nearly 85% of the students got employed, and more than 50% of them were employed by their LiA companies.
LiA internships make up one third of the education and is performed in a workplace. This is where our students combine theoretical knowledge with real life experience of the industry, with guidance and mentoring from experienced game industry proffesionals.
We take pride in the fact that 80% of our past students now work in the game and film industry. The class of 2012 has set a new record for us when it comes to getting employed as a direct result of their LiA internships. Out of 33 students, a total of 26 have employment and 20 of those are now employed by their LiA companies. Those are some pretty impressive numbers!
Now, let’s have a look at who went where!
Thank you for choosing Futuregames, and good luck on your future endeavors, class of 2012!
On tuesday, September 2, we had a Unity themed evening. It was also our very first event in the new rooms, and it went really well! Nick Jovic and Andy Touch from Unity were there to give a presentation about Unity 5. About 70 people were present.
Thank you, Nick and Andy, for an interesting presentation!