Interships are a very important part of the education here at Futuregames. It gives our students the opportunity to learn in a real work environment and helps them establish a connection to the industry. For Futuregames2013, internship time is right around the corner and in preparation for that we had a whole bunch of amazing companies over to introduce themselves to our students.
After the presentations, the students should know a bit about the companies. What happens after that is a lot like applying for a real job. The student sends in their application to the companies they wish to do their internships at, go to an interview and in some cases they will have to do a test to show off their skills.
Division by Zero
Gone North Games
Hazelight, with Josef Fares
Might and Delight
These are all of the companies that visisted over the week:
Division By Zero
Gone North Games
Might & Delight
Calm Island Sweden
The internships begin in January, and we wish them all good luck with their applications!
Are you a game developer and will be in the Stockholm area next week? Then you might be interested in checking out the Intel® Buzz Workshop. There will be Technical sessions, panels, Developer Showcase and expo, giveaways and rumor has it that there will be some great food! This is a full day event , and will be followed by some mingling and networking with other devs as well as with Intel and their partners.
You might be wondering how this ties in with Futuregames. We are proud to say that Futuregames teacher and Unreal Engine expert Sjoerd De Jong will be there on behalf of Epic Games, talking about the magic of the Unreal Engine 4.
Other interesting topics that will be discussed over the day is eSports and Competetive Gaming (Arne Peters, ESL Gaming), A panel on how game development will evolve over the next few years and Power Efficient Programming to Improve Gaming Experience (Antoine Cohad, Intel).
Tickets are only £20, all of the proceeds for this event will be going to the childrens charity organization Rädda Barnen and there will be lots of prizes and giveaways!
So, what are you waiting for? Get your tickets right here!
Jury day is getting closer by the hour for the Futuregames class of 2014! As you might remember from an earlier blog post, our newest batch of students have already been thrown into their first game project. With 5 days of preparation, the students then had 2 weeks to finish their games and the results will be presented on friday.
Jury day is on friday, 10′th of October. Presentations start at 10:00, and the 7 groups have 10 minutes each to make a presentations in english of their games. This part of jury day is in fact open to anyone who wants to attend, so you’re more than welcome to stop by if you’re curious about what our students are making! The rest of the day, however, is private and not meant for outsiders.
10.00 – 11.30 – Presentations by the groups in room 2
11.30 – 12.30 – Lunch
12.30 – 14.00 – The jury plays the games and discusses them amongst themselves in private
14.00 – 15.30 – We gather in room 2 again to hear the feedback from the jury
Fall is here, and with it comes a brand new batch of students to Futuregames! This years class consists of a total of 45 students, 20 of them are studying game design and 25 are studying 3D graphics. We believe in learning by doing, so after just 5 days the students are thrown into their first game project!
For this project they will have to create a side scrolling game in Unreal Engine 4 with only 5 days of preparation. They have 2 weeks to accomplish this and I have no doubt that they will learn a lot in the process. Good luck, teams!
3D graphic artists in the making!
A couple of deeply concentrated, budding game designers.
The Dreamhackathon last weekend was quite a good one for Futuregames! This giant event took place at Globen in Stockholm, where a total of 27 games competed for some excellent cash prizes and more. Both the winning team and the runner ups featured members who have studied at Futuregames.
The winning game was Dixieland Fitzpatrick, a music based game for Oculus Rift where the game play centers on avoiding obstacles that pop up. This game was developed by Marko Permanto, Joachim Holmer and Jonas Kjellberg. Marko and Joachim are Futuregames graduates and they occasionally come in to teach a class as well! The group was awarded with a cash prize of 60 000 SEK.
The runner up was a game called “Spurf”. A clever game where the difficulty changes depending on the music played through Spotify. Spurf was made by Leo Toivo, Daniel Öhrlund, CA Ewerbring and Sebastian Andreasson, of which Leo is a current student at Futuregames. In fact, he has just started studying here, so you’re off to a very good start, Leo! This group won a cash prize of 30 000 SEK.
Well done, developers!